Lets go Zero Dashboard

Roles: UI/UX Designer
Tools: Lottie, After Effects, Illustrator, Pen and Paper, Adobe XD

Devices: Computer, Tablet, Phone

Project type: UI-Design

After members have gone through out onboarding experience they will land on their personalised Dashboard, where they can overview their registered commutes, and add exceptions or business trips within a few clicks.

1. Strategy and Scope

Feature voting
We voted for a handful of features after a brainstorm, such as a reward system, goals, "Did-you-know's", offering personalized environment friendly alternative travel suggestions, internal and external leaderboards and mileage allowance. 
Information at a glance
We wanted to prioritize clear information architecture and have the core elements visible on the dashboard at a glance within a simple interface.
Define critical customer groups
Our customer group covers a wide base. We needed the possibility for management to gain controls to add and monitor their employees.
LGZ_Brainstorm2

2. Intro

With the Let's Go-Zero dashboard, we wanted customers to easily gain insight into their travel behavior and its impact on the environment. By recording ones travel movements, such as commuting or business trips with various transportation methods we calculated the associated carbon emissions.

Emission Dashboard page Browser – 1
2025-03-18_09-56

3. Highlighted Components

Adding trips on the go should be accessable. Therefore we created two sections on the dashboard. One to change your registered planned trip of today, and the other to add a business trip. Both will guide you through choosing the transportation means and their distance before saving and recalculating.

Colours and Typo_LGZDashboard1_2. Highlighted Components

4. Gamification

During our process gamification became an idea, where the admin could set goals and rewards for their employees depending on the changes on their behaviour. It was fun to experiment with it. The Leaderboard stayed, but the further development on the other gamification aspects were eventually scrapped.

Colours and Typo_LGZDashboard1_3. Gamification

5. Screens

Here are some screens of the final design. Soon the whole explanation of the project will be available including our User Personas and User Journeys.

Mission page – 7
Mission page – 10
Mission page – 5
Emission Dashboard Statistics – 1

Selected Works

Device Details🎯 UI/UX Design

Design System🎯 UI/UX Design

Access Wizard🎯 UI/UX Design

Web design🎯 UI/UX Design

COEO🖼️ Illustration for Explainer Video

AAN🖼️ Illustration for Explainer Video

Docubird🎞️ Animated 2D Explainer video

Dignita🖼️ Illustration for Explainer Video

Hey! I'm Zowy. Animator
illustrator & UI-UX Designer

 

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